![]() The Plants’ new stealthy Night Cap will probably become a particular favourite for some players, but at the time of writing their unusual skill-set just doesn’t suit the explosive anarchy of a multiplayer shooter’s opening month. The Plants’ flamethrowing Snapdragon is effective if a little boring, while the Zombies’ 80s Action Hero has a wonderfully unique laser-bow weapon and an ability set that encourages players to get creative with utility at range and up close with both explosive and targeted fire, he might be the most versatile option in the entire roster. It’s nothing new for the genre, but it’s new for PvZ, and it’s one good reason to return to the battlefield. Things get more interesting when there are multiple Cadets or Acorns on a team, because multiple players can hop on top of a bigger counterpart - with all of the advantages and complications that implies. The Space Cadet can turn into a slow-moving but powerful floating fortress. Both are nimble enough with moderate sustained firepower balanced with a brittle defence, but an ability can turn the Acorn into a lumbering, powerful Oak. For the Plants, it’s the humble Acorn for the Zombies it’s a Space Cadet in a tiny circular UFO. Two of them complement each other from either side of the eternal war. In fact, almost all of these new characters steal the show. The over-reliance on multiple variations of class has disappeared, leaving room for a few more unique base characters to be added to both the Plants and the Zombies roster, bringing the total to 20. Yet there are some notable and welcome improvements, that seem to have come about through careful observation of rivals in the long-term multiplayer space, like Overwatch and Fortnite. It’s hard to call Neighborville a revolution, because there’s an awful lot of similarities between this third-person shooter and Garden Warfare 2.
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